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Old 06-03-2001, 04:30 AM   #8
Join Date: May 2001
Posts: 47

In order to do large complex levels you have to use up a lot of RAM since the level files end up being huge. By having smaller complex levels that connect well (like in Elite Force or Half-Life) you get the illusion of a larger area to explore without any real cut in gameplay. So in order to make the illusion of JK's 17 levels it might take 50 levels in the file but would still play the same.

Alternatly you could make really large less detailed levels but that would look so 1998. hehe
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