Some of my ideas:
Force Push, Pull and Grip:
Changed into Force Telekinesis and Force Choke.
Telekinesis controls level of both push and pull, thus these won't be in the leveling menu.
Instead you change the distance between you and lifted object by pressing push/pull buttons - the more rapid change, the bigger momentum of the affected object...
When using telekinesis you shouldn't be nerfed in speed as with the current Grip, but when applying Choke, then you should.
Choke causes damage to your opponent and makes him/her immobile for a moment (like Luke did to the Gamorreans in ROTJ), but doesn't lift them.
Next step would be liftable items, and eventually liftable map objects. Imagine lifting up a bunch of crates and throwing them to a squad of stormtroopers...