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Old 06-21-2008, 04:08 PM   #23
TheDestroyer99
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Join Date: Jul 2007
Posts: 91
Quote:
Originally Posted by Kahn D'halaine View Post
Some of my ideas:

Force Push, Pull and Grip:
Changed into Force Telekinesis and Force Choke.
Telekinesis controls level of both push and pull, thus these won't be in the leveling menu.
Instead you change the distance between you and lifted object by pressing push/pull buttons - the more rapid change, the bigger momentum of the affected object...
When using telekinesis you shouldn't be nerfed in speed as with the current Grip, but when applying Choke, then you should.
Choke causes damage to your opponent and makes him/her immobile for a moment (like Luke did to the Gamorreans in ROTJ), but doesn't lift them.

Next step would be liftable items, and eventually liftable map objects. Imagine lifting up a bunch of crates and throwing them to a squad of stormtroopers...
That is getting into a level of physics that I don't even want to begin to dream about the hundreds of thousands of lines of code Darthdie would be up for months writing... then again, he could tie in a pre-made physics engine... the only thing needed would be entities that map makers could use for OJP-E specific.


TheDestroyer, founder of the New Masters Of Order.
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