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Old 06-24-2008, 05:19 PM   #278
Inyri
The Magical Malefactor
 
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Join Date: Sep 2004
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Current Game: Mass Effect 3
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If you're just installing files (ie copying from tslpatchdata to override without having the patcher alter the files) then you will follow the directions in 2.4. If you have a 2DA or GFF file that you want the TSLPatcher to actively alter (such as you want to add a line to a 2DA, or change something in a GFF that is already in the user's override) then you follow step 2.5. The unaltered copy is to cover an instance where the user doesn't have that file already -- the patcher will copy the unaltered version you have with your mod, then make the necessary changes to it.

Does that answer your question?

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