Originally Posted by Qliveur
...And I've come to the conclusion that Crysis must be the most poorly coded game evar.
O come on Q. Designing a game engine erstwhile trying to get your head around the parameters of a new OS(Vista) and new DX SDK isnt exactly a stroll in the park.
Crytek have turned the hardware focus back on GPUs, pre crysis, we were all nattering on about C2D, now its always 'what can this GPU do against crysis!'
However it is coded(I definitely am not qualified to judge what is good or bad!) ...it's become the best functional
test of the grunt of any gfx kit.
Not everyone gets what 3DMark and Cinebench scores mean, but any gamer knows 'rez vs fps' and its gameplay implications