I don't think that if you calculate (programe) the way how a wall is broken by a LS there will be no need to have an insane amount of data...
The relevant thing would be having enough memory to save all the changes to the geometry of the level (that's why the dead have to dissapear, and the marks in the wall, etc.)
Perhaps, if Raven hasn't time to do it for the scheduled release date, we (the community, I mean

) should make our own patch for this one
