Originally Posted by tk102
KotOR has a thing against duplicate heads (your head is expected to be unique). If you choose a head that is the same as another model in the game, then when that model is displayed, the game will try to use backuphead specified in heads.2da. If there is no alternate head (as in the case of some NPCs) then headless-horsemen effect kicks in. Crashes occur when the game tries to make them talk.
Try selecting a standard player Appearance in KSE (those that begin with "P_"). Every NPC that has these standard heads as their primary head are also defined with backup heads.
Well I fixed the missing head issue for the Main Character (me), but the issue I'm having with the shopkeepers (like the Droid Lady on Taris) is that she is missing entirely, not just her head.
Is this more or less the same issue?
Edit: Corrected Telos to Taris. Also missing are Ice from the non-leathal deathmatch in the upper city, and almost half the people with proper names from the Cantina.
"The morality of work is the morality of slaves, and the modern world has no need of slavery." -- Bertrand Russell, In Praise of Idleness, 1932
Last edited by EvilSupahFly; 07-06-2008 at 08:44 AM.
Reason: Named wrong planet