View Single Post
Old 06-27-2001, 09:37 AM   #10
ed_silvergun's Avatar
Join Date: May 2001
Location: Blighty
Posts: 608
Thumbs up

Yes, I agree with Lucky. It would be nice to see that kind of physics implemented in Jedi Knight II, but not at the expense of core gameplay.

Galactic Plumberman - For All Your Liquid Needs
ed_silvergun is offline   you may: