Originally Posted by Marius Fett
Opening the model in Max and renaming the Aurorabase isn't really needed.
You can just rename the MDL and MDX files...
Still, it's a nice little exercise for GMAX and how the files work etc.
If you don't, MF, then the original that you extracted (eg. you extract w_vbroswrd_001) then the w_vbroswrd_001 will show up as with the same skin as your new one. For some reason, KotOR checks the Aurora Bases as an override to the name. I've tested it out...