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Well, that would be possible with a physics engine. The player would become an object that operates using a "rag doll" effect. The user controls the "skeleton" of the character and the character moves with the skeleton, the character being an object. When airborn the force push/pull powers would have a knock-back opposite of their effect. Pull would propel the player forward and push would slow the character until reversed.
TheDestroyer, founder of the New Masters Of Order.
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