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Old 07-18-2008, 08:32 AM   #7
James Isaac
@James Isaac
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Join Date: Apr 2003
Location: London, UK
Posts: 1,058
LFN Staff Member 
It looks like Blender is actually the best choice for modelling on the Source engine - it's pretty much as powerful as Maya, free, easier to learn and easier to export to the Source engine with.

We really do need more modellers/mappers at the moment if this is going to start moving though.

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