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Old 06-12-2001, 04:16 PM   #2
En Taro Taldarin
 
Join Date: Jun 2001
Posts: 102
Excellent ideas, as always Syndrix. I too was disappointed with the way choices were done in JK. As for level fluidity, I hope they do something similar, but slightly different from Half-Life. I hope they take all the levels next to each other on the same planet and make them one huge level, with an in-game loading whenever you reach a different part, this way, gameplay won't be super slow. Then, when you're done with that planet, there's a short, in-game cutscene of you're ship jumping into hyperspace, either from cockpit or outside view, and then you take a break and see how you did, with another in-game cutscene of the aftermath.


"Shut up Arcturus, if I wanted your damn opinion I would have beaten it out of ya." - Former Marshal James Raynor
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