Getting back to the engine...
The character creation looks pretty good, and the landscape building looks cool too, except didn't BioWare Austin say they're not going to include the latter?
If we're going to create immersive, epic stories that are believable, that really goes against having a simulation-type world. Those two things don't go together well.
Sure, they will be able to use it when they build whatever planets they're using, but it sounds like they're not using it to the fullest extent. Or maybe I'm reading it wrong.