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Old 07-27-2008, 01:32 AM   #17
Darca Lar
@Darca Lar
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Join Date: Dec 2005
Location: Coruscant
Posts: 532
Current Game: Dragon Age Origins
Another option I guess they could take is to enhance the d20 engine so it processes faster to make the combat appear seamless;and with that they should then also enhance the visuals for combat, because I tire of looking at 5-10 different random actions(guard then kick, dodge and strike at person who throws up a guard but then dies anyway) when I'm killing somebody. If you kill someone, there should be a separate set of finishing attacks like impaling or decapitation etc.

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