Thread: Modeling vs Me
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Old 08-14-2008, 02:39 PM   #1
IreJKA
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Join Date: Jul 2008
Posts: 31
Modeling vs Me

Hi everybody,

first off, forgive my bad english, and secondly forgive me if I'm going OT:

What I have in mind is meant for skinning, not for modeling, but for what I've heard here in there, I guess that those things are linked.

Using 3ds Max 5, with the .glm importer, can I load a model and simply change the textures right there? Can I load two models, and build another model with parts of the model n.1 and parts of the model n.2?

And, lastly, why my .glm importer doesen't work? I downloaded one, put it into the plugin folder, and whenever I start 3ds Max it says that the plugin wasn't succesfully loaded ._.

Thanks for all the answers you may give me.
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