I just like the fact that Zelda was mentioned....the best series of console games ever made!!!( I bought an N64 just for Zelda...lol..) Anyway, although the targeting system, overall, worked well in Zelda, I do not think it would work in Jedi...for the obvious reasons of fighting multiple enimies. Maybe both options, to target when fighting one Stormie, or Jedi at a time. Then for multiple enimies, you could just option to not target,etc. Also, I do think there should be no auto-blocking, as this would be a great feature to have as a function based method, were the player is responsible for blocking, or not blocking....