Well, if you insist.
It seems very much linear, the graphics arn't as good as expected, even for a demo.
The camera is awful.
You can't block whilst moving = -.-
The force powers are not even remotely as good as In academy / outcast. This is a tricky one as I know due to buttons on 360 ps3 controllers, but I mean, Right trigger as choke? what? i'm sorry? who thought that was a good idea. Right trigger should be swing saber, left stick to move forward back strafe... right to turn, at least in saber combat.
Granted that idea completly changes the way the game would be played but the saber really doesn't feel like a saber in this game. I mean, you have no control over it only some lame combo's which obviously get more powerful and complex, but still not enough depth for the fun to outweigh the repetitiveness of them by the end.
Even though this game wasn't intended to be anything like the jedi knight series, I think the majorly poor close quarter combat was a bad bad idea, especially when the force powers in those games was far better as well.