Ok.. I'm doing it, I'm actually weighting it o.o
Well, I still have a few questions:
# How to weight face and hands? So far, thanks for your tutorial, I figured it out how to weight "simple" parts like the legs.. But the face/hands are the result of too many bones.. will I have to weight them all and then "share" the weight among them?
# If I import a model without its textures, if I just "merge" it with other scenes, weight the whole things, in the end will the "default" textures still skin the model?