The Dig, I will concede, is NOT your typical video game. To be sure, if you had bought the game (while it was still on the shelves) with the expectation that you'd be blasting away aliens with a vast array of weaponry, flying spaceships and battling through the galaxy, then you would be sorely dissappointed.
What The Dig did for me personally, was that for the first time it showed me how artistically the video-game medium can be used to evoke emotion, weave a fantastic story and immerse the player in a gaming experience that, until I played this game, was totally alien to me (and I had played many adventure games before this one).
The Dig masterfully evokes feelings of mystery, isolation, but also curious intrigue like no game before it, and even when you're stuck, the game beckons you to keep trying so that you can find out what happens next. It sets the scene, pace and atmosphere so masterfully using graphics, music/sound and the actions of the characters, it feels like a brilliantly directed movie.
It's the sort of game that I've played over and over and over to try and recapture the feeling the first time I played it, and wish I had an MiB style neuralizer so I could erase my memory of the game so that I could play it for the first time again.
If you can't, or choose not to appreciate the subtle, the game is not for you. But if you give it a chance, it's strengths lie in it's ability to draw upon the most basic of human emotions and subconsciously evokes some of those most basic questions of the human condition that drive us to explore, to inquire and to discover. I feel that, even now with modern graphics technology, that a newcomer has something to gain from The Dig