Shadows of the Empire = Sith Engine?
I've pondered this occasionally over the years and was playing the game the other day. Obviously the game uses something newer than the Jedi engine from Dark Forces, but it's not quite up to Jedi Knight's level either. I doubt that it's something all separate to their other efforts. Anyone know any details about SotE's tech?
Some of the texturing in the game looks like it was pulled right out of Dark Forces but with the standard bilinear filtering blur treatment. Most of the textures look like they were definitely designed for N64's sad little texture cache that required teeny tiny textures. Makes things almost look like they aren't textured at all sometimes, that they are just gouraud shaded colored polys lol.