Originally Posted by JediRevan
Halo, Jedi Academy, Battlefront, Battlefront II, and I think there's a few more.
... by more you must mean CoD4, the FPS of the year.
MMO = Massively Multiplayer Online
Halo fits 2 of those, multiplayer and online, but its not "Massive"
Halo is 16 person, WoW is 5,000 person.
Anyway, you also got to understand that with the transition from a single player game to a multiplayer game, theres gotta be some losses. Gameplay has to be changed to be more fun for more people at once, not 1 person in there basement.
Again, one of the best examples of this is WoW, going from Warcraft 3's storyline about a mans rise and fall from the light to killing 30 spiders is amazing.
I always figured that there are 3 elements that make a good game:
Unfortuantly, you can't have all 3, because they all limit each other in a way, for example, Gears of War Great Graphics, pretty cool gameplay, terrible generic storyline.
The closest game to being perfect (IMO) is TES:Oblivion, but its a tad lacking in storyline in comparision to the 3rd TES.
My suggestion is
Deal With it
The next Kotor going to be a MMO, like it or not.
But, if you can't get around that, look in WoW's direction again, with the money blizzards making from WoW, they are making 2 new sequels.
Imagine, ME2, JK4, and BF3 all from the Kotor MMO.