Quote:
Originally Posted by zbyl2
Did you add your global to globalcat.2da? It can be a problem 
|
Yes, I did.
Doing some more tests I think I found the problem. I had too many global string variables, even so it just where 20! It seems that only 3 user defined string variables are supported. Everything above that is just ignored.
However this needs some more investigation before I/you can count on it. For that it would be helpful if I had a savegame from near the end of KoTOR I. It would be great if someone could upload one somewhere (
Rapidshare for example).
Quote:
Originally Posted by Darth Payne
Would it be possible to add that if you have unholstered weapons people such as sith troopers or guards become suspicious, or even hostile?
|
Good idea! I just don't know if that would be possible, but I will definitely keep it in mind and look into it.
Thanks
Xiskio