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Old 10-31-2008, 03:07 PM   #17
SW01
3 Years in the Lurk
 
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Join Date: Jul 2008
Location: Northern Ireland, UK
Posts: 1,075
Current Game: Real Life
Quote:
Originally Posted by mattig89ch View Post
I agree. This is an MMO, there needs to be player interaction. If they keep it to 1 or two, then thats one thing. But we should not just rely on NPC's for party members.
Of course, the whole purpose is to interact, and it probably won't be very enjoyable without any interaction, but I like the concept of NPC companions (as you say, one or two to make a party), as it will give us at least some of that party dynamic from K1 and TSL, rather than making us totally reliant on the presence of other players in order to either have some story or make it less likely to be killed inside a few seconds.


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