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Old 12-13-2008, 02:26 PM   #1
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Join Date: Jul 2002
Location: Adanac
Posts: 2,072
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Tutorial: Skin wrapping a character for Jedi Academy

Sup guys?

Man it's been a while since i started a new thread here! just to let you know that i put together a simple tutorial for quickly rigging a character without extensive knowledge of max. Skin wrapping is essentially taking the information of a previously rigged character and transfering the skinweights to your new mesh.

For this you need:
-3D max 7 or 8 (or previous versions that have the modifier)
-A previously rigged character (provided for the tutorial)
-GLM importer
if you plan on doing a character with body parts taken from different characters.

-->Skinwrap Tutorial<--

Happy modding

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