Thread: New skeleton
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Old 01-16-2009, 06:49 PM   #7
New_New_New
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I'm making a custom character (it's a monster).
And you were right, it's really tricky...
I load one xsi file (it was asassin's droid both_stand1idle1) from "NON_Humanoid_Models_Anims.zip" to learn more about hierarchy, bones, envelopes and i just thought that i could compile this model to check my theory about connection between that linear interpolation and "'cubic' scale keys" error. I exported that model with splile interpolation (wich is default) and carcass compiled file without any errors. So I supose that something was wrong with my model, not with export options. And i found some more strange issues... So i'm going to study closely models from NON_Humanoid_Models_Anims.zip to make my model properly. And maybe i'll have to study more closely some parts of xsi help documentation too...
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