Thread: New skeleton
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Old 01-16-2009, 05:49 PM   #7
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Join Date: Jan 2009
Posts: 8
I'm making a custom character (it's a monster).
And you were right, it's really tricky...
I load one xsi file (it was asassin's droid both_stand1idle1) from "" to learn more about hierarchy, bones, envelopes and i just thought that i could compile this model to check my theory about connection between that linear interpolation and "'cubic' scale keys" error. I exported that model with splile interpolation (wich is default) and carcass compiled file without any errors. So I supose that something was wrong with my model, not with export options. And i found some more strange issues... So i'm going to study closely models from to make my model properly. And maybe i'll have to study more closely some parts of xsi help documentation too...
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