Thread: Dialog Problem
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Old 01-20-2009, 10:36 PM   #7
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Join Date: Jun 2006
Location: The Unknown Regions
Posts: 2,040
Current Game: AssassinsCreed,kotor
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Originally Posted by Star Admiral View Post
Open up the placeable in KT and go to the Scripts tab. Is there an entry in the OnUsed textbox? If not, compile the following code and put the script name into that box.

void main() {
   ActionStartConversation( OBJECT_SELF );
- Star Admiral
Thanks Star Admiral. It worked.

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