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Old 01-21-2009, 01:06 AM   #2
HK-42
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Join Date: Jun 2006
Location: The Unknown Regions
Posts: 2,040
Current Game: AssassinsCreed,kotor
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Quote:
Originally Posted by Mandalore_The_Great View Post
I've made a little mod that edits the .dlg for the escape pod on the Spire(end_pod, I think). I've made it so when a certain dialog branch is gone into, you get a few items.I need a conditional script but don't know how to write it, seeing as I've never needed one
Ive done a similar mod. Instead editing Carths dialog.

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