Thread: Dialog error
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Old 02-08-2009, 02:26 PM   #13
Star Admiral
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Join Date: Oct 2008
Location: Omega 4 Relay
Posts: 656
Current Game: Mass Effect 2
Folder extraordinaire Helpful! 
Try this.

Code:
void main() {
 object oNPC1=GetObjectByTag("sith01", 0);
 object oNPC2=GetObjectByTag("doorguard");
 object oNPC3=GetObjectByTag("cultdro");
 object oNPC4=GetObjectByTag("sith01", 1);
 object oNPC5=GetObjectByTag("sith01", 2);
 ChangeToStandardFaction(oNPC1, 1);
 ChangeToStandardFaction(oNPC2, 1);
 ChangeToStandardFaction(oNPC3, 1);
 ChangeToStandardFaction(oNPC4, 1);
 ChangeToStandardFaction(oNPC5, 1);
}
And the .uti for the red short saber in K1 is g_w_shortsbr02. If I'm not mistaken, it's the same for TSL.

- Star Admiral
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