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Old 02-17-2009, 11:24 PM   #3
Mandalore_The_Great
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Join Date: Nov 2008
Location: Cali, Puerto Rico's homeland
Posts: 228
Current Game: My 360 Games
I found the script used in the banter dialogue between mission and Bastila to knock her over, so I used that.
I'm also trying to see if I can make someone get shrouded in poison gas during a dialogue. how would that work? I want to find a way to use the rows in visualeffects.2da to make it happen. I've seen it used in something about the rancors on Rakata Prime. int VFX=(row number) then a bunch of bla....


I'm back!!! Mua ha ha ha ha... ha
I might be releasing some new mods for K1, so check Filefront for some of my mods, acrazyone1(or acrazy1one, can't remember)

"Mandalorians don't make threats. We make promises." --SithRevan Tribute Armor--
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