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Old 03-16-2009, 05:37 PM   #14
Quanon
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Quote:
Originally Posted by Adinos View Post
Well, I have to fix a couple of things before I am comfortable with releasing this. There are three models that don't look right - something wrong with the textures, and a few more models where the lighing doesn't look right, as if the normals are reversed or something. I should get this finished next week, though.
Just out of interest: Do you need to compile the models with MDLops first or do you use something you wrote for yourself to read the Binary models.

If you use MDLops, well you're bound to run into some troublesome models.
Its a good program, but it looks like it can't do certain models without faults in them.


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