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Old 05-01-2009, 11:37 AM   #1
Join Date: Apr 2008
Posts: 7
Having a banlist > 64

Hi Guys,

I'm one of the senior admins for our gaming communities SWBFII servers (we are WGO - World Gaming Order....and have 6 dedicated SWBFII servers online 24/7).

We use BBO version 1.1 to run/manage our servers.

As some of you know, (Triphammer...I'm guessing you are the only one listening.... ) there is effectively a limit of 64 players than can be banned using BBO v1.1 for any given server.

I've heard that this 64-ban limit is specific to the BBO SM/RM software and not the actual game-server itself. I don't know for sure if that's true or not. Can any of you confirm this or enlighten me?

Also....I'm wondering if we might ableto have some sort of script that runs independant of the BBO SM/RM software that maybe could issue the rcon commands to the server so that everytime the server was started it would load a list of permanant bans. And in so doing, we could just use the BBO software to manage our timed/temporary bans....thereby effectively allowing us to have the banlist go above 64 if needed.

So, basically, I'm just fishing for ideas as to whether they is any way to work-around the 64-entry limit for bans.

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