Originally Posted by Tommycat
Ok at first I was upset about the limitation of BH to Sith only. I figured that meant that it was 4 classes per side. That meant it would be severely limiting. Then I thought about it some more.
In the original KotOR we had a total of 3 classes to choose from(in the beginning). It didn't seem limiting or boring even though all 3 essentially walked through the same footsteps of each other. However with TOR, each class will have its own story line. So even IF there are only 4 per side, it isn't like other MMO's where even with 30 different classes you essentially run the same course in leveling. If they keep some of the ideas from KotOR even two Bounty Hunters may not be even near the same.
So with that out of the way, what are your thoughts on how even if it's only 4 classes per side, it could still be more diverse than games with 8 or more classes not attached to a side.
i couldnt agree more about the 4 classes per side each having unique storyline and quests .
it would be great and fun to level these class, but what about the End game,
at the end we all gonna reach the level cap and start pvping or pveing and at that point we hit the limitation of the 4 class per side, i mean in pvp u are up against 4 types of classes and in pve u r raiding with 4 classes only. it could be a little limiting imo