View Single Post
Old 07-14-2009, 07:49 PM   #11
3D Tech Support
Psyk0Sith's Avatar
Join Date: Jul 2002
Location: Adanac
Posts: 2,072
Veteran Modder  Helpful! 
1.Take the XSIImporter.dli plugin (from the JO SDK toolkit) and place it in your 3D Studio Max plugin dir, restart 3D max, you will now have a softimage XSI plugin exporter for JK2 & JK3.

2.You'll just have to import a default stance for the lower body...or manually place it around the skeleton (which will probably turn out bad). So try to find a neutral animation frame sequence and import that, im pretty sure there are .cfg files that list which animation is triggered at a given frame for the quake 3 model.

You are not 80 - 90% done, at least not for the whole still have to skin the mesh to the skeleton, segment the model, cap the segments, link the hierarchy, export and then compile .

Psyk0Sith is offline   you may: quote & reply,