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Old 07-14-2009, 08:49 PM   #11
Psyk0Sith
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Join Date: Jul 2002
Location: Adanac
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1.Take the XSIImporter.dli plugin (from the JO SDK toolkit) and place it in your 3D Studio Max plugin dir, restart 3D max, you will now have a softimage XSI plugin exporter for JK2 & JK3.

2.You'll just have to import a default stance for the lower body...or manually place it around the skeleton (which will probably turn out bad). So try to find a neutral animation frame sequence and import that, im pretty sure there are .cfg files that list which animation is triggered at a given frame for the quake 3 model.

You are not 80 - 90% done, at least not for the whole process...you still have to skin the mesh to the skeleton, segment the model, cap the segments, link the hierarchy, export and then compile .

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