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Old 07-23-2009, 06:28 PM   #149
Join Date: Jun 2009
Location: Deep in the Caribbean
Posts: 215
If Irishsmile completes his work (including replacing the alphachannel/mask for the Guybrush sprite, which shouldn't be too hard) then all you'd have to do is place the new texture file inside the appropriate directory.
The engine scans the base directory for art/.. and uses this with priority over the files packaged inside monkey1.pak.
So if you name the texture like the original and it is in "legit" DXT format it will just work.
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