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Old 07-26-2009, 05:17 PM   #119
cocomonk22
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Join Date: Sep 2005
Posts: 72
Quote:
Originally Posted by LogicDeLuxe View Post
The way I implemented it now, you'll get controls back as soon as Guybrush starts the last line in a VERB script. I hope there are no tricky jumping, as my tool currently only detects cutscenes when they are in order. It does only set this cutscene stuff if the text isn't already in a cutscene, and if it is a VERB script. Let's hope, this works now as expected.
dialogsplitter.zip - 0.01MB
Looks good, however, could you add in CursorShow() right after cutscene[2] and before beginOverride to make it less obvious that we're using a cutscene for this?

EDIT: Here's an updated version of dialog splitter with the CursorShow() change added back in:
dialogsplitter.zip - 0.01MB

Last edited by cocomonk22; 04-03-2010 at 10:56 PM.
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