Originally Posted by renanbianchi
stoffe, is there a way to separate the Xbox version text strings from the PC version text strings?
I noticed that they use different strings for each version when i ported the Brazillian portuguese pc translated file to the Xbox.
I'm afraid I have no idea, I don't have the X-box versions of the games so I have no idea how they store the data or how you can mod it. The standard TLK files used by the PC versions can only contain a single string for each entry in the TLK file, and it uses different TLK files for different language versions of the game.