Looks great!
I just played it yesterday, and this map felt the most incomplete in the demo.
Will those code cards be implemented in this version?
Will the elevator puzzle be implemented properly? I found it a bit disappointing that
spoiler:all you needed was the key and you could just jump into the shaft without setting up the elevators before that properly.
I also miss the see-through ceilings in the elevators, which was a nice hint on the shaft.
Why is the bugs thread closed? Don't you like essential feedback?