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Old 09-22-2009, 06:19 PM   #4
Zerimar Nyliram
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Join Date: Sep 2004
Location: Pittsburgh, PA USA
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Lookin' sweet, DSM! I think I've told you once before, but the level design you guys have done on this project look even better than what Raven did with the game's levels. I never feel like I'm playing a Quake III engine game when I play this mod. It feels like a game from a slightly newer generation, like Doom 3 (which I suppose is fitting since the original Dark Forces was inspired by the original Doom).

So will Madine's liberation be more interactive in the rewrite of the level? Will it have a proper cutscene with someone playing the voices of Kyle and Crix?

Looking forward to the Christmas demo! Keep up the excellent work!


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Originally Posted by a silly noob View Post
YOURS VERY SLOW ! PLS NEW PROGRESSS PLS NEW UPDATES PLS DARK FORCES FİNAL VERSİON İ CAN WAİTİNG KOTF PART 1 RELEASED 5 YEAR AND İTS 1 MAN ( OSMAN GUNYAZ DEVELOPERS ) BUT YOURS VERY PEOPLE İ CANT WAİTİNG 5 YEARS
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