Lookin' sweet, DSM! I think I've told you once before, but the level design you guys have done on this project look even better than what Raven did with the game's levels. I never feel like I'm playing a Quake III engine game when I play this mod. It feels like a game from a slightly newer generation, like Doom 3 (which I suppose is fitting since the original Dark Forces was inspired by the original Doom).
So will Madine's liberation be more interactive in the rewrite of the level? Will it have a proper cutscene with someone playing the voices of Kyle and Crix?
Looking forward to the Christmas demo! Keep up the excellent work!
Originally Posted by a silly noob
YOURS VERY SLOW ! PLS NEW PROGRESSS PLS NEW UPDATES PLS DARK FORCES FİNAL VERSİON
İ CAN WAİTİNG KOTF PART 1 RELEASED 5 YEAR AND İTS 1 MAN ( OSMAN GUNYAZ DEVELOPERS ) BUT YOURS VERY PEOPLE İ CANT WAİTİNG 5 YEARS