Originally Posted by DarthParametric
Indeed. It really needs a few options like "don't nuke entire party to death", "don't run into the middle of a grease fire", "don't run past a bunch of enemies to get to other enemies further away, thus aggro-ing half the map at once" etc. A more varied list of default setups would be nice as well. I'm hoping we'll see a mod that address some of the system's failings in the future, along the lines of AI script mods that have been made for previous Bioware games. As it stands, you really have to micromanage everything for every party member, which gets pretty tedious with no queue to stack orders.
Or they could have just, you know, programmed some decent AI for the party members instead of being lazy and making players do it.
Are enemy NPCs levelling up with me or what? I couldn't defeat one quest, so I left to gain a few levels. When I went back, the NPC Leader's name was still orange but I think I defeated him and his goons pretty easily.