Originally Posted by Kyp Dooran
Sten's silence and bluntness add a lot more variety to the game; if every character had 500 lines of dialogue and poured their personal problems on you, they'd all feel somewhat similar.
If you had a party of characters in the game that stared blankly at the player and didn't say anything other than "yes" "no" or "okay" you wouldn't play the game in the first place. I mean I'd just assume writers for a game like this would want to steer away from making characters, let alone entire cultures, who have almost nothing to say, and even if they do, won't 70% of the time. It's counter-intuitive. Especially when Jae has to come in and cite something as egregious as Star Trek to justify a bad design choice.