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Old 01-09-2010, 01:12 PM   #10
katanamaru
 
Join Date: Aug 2002
Posts: 471
That is the anim.h table they have listed there. It is handy, but has some errors too. For instance there is no run1start and run1stop.

I'd suggest learning from the animation.cfg and double checking with the anim.h table. The anim.h table is handy for identifying the saber animations though.
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