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Old 05-28-2010, 04:14 PM   #2
Kimberly
Rookie
 
Join Date: Mar 2010
Posts: 11
well i think it is possible... maybe you look at this code

w_force.c

just search for cloak...

/*
* Added by Kimmy
* Disables the victim's jetpack if we fire some lightnings at him
*
*/
if ( traceEnt->client->jetPackOn )
{// disable jetpack temporarily
Jetpack_Off(traceEnt);
traceEnt->client->jetPackToggleTime = level.time + Q_irand( 3000, 10000 );
}


If you want to expand this than strip the clients jetpack, decrease his health, play a sound and fx :P
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