Thread: [WIP] Mass Effect Weapons
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Old 06-14-2010, 11:42 AM   #87
lxlg
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Join Date: Sep 2008
Posts: 8
Current Game: Demon's Souls, MW2
Maybe I've just played ME2 too much but the Revenant doesn't seem like a good fit for a KotOR game to me. Unless there was a way to make it always have a rapid fire animation regardless of the skill or attack being used.

But for putting the weapons in the game with TSL at least you could just use Itemcreate.2da it's the easiest way I've seen to add a new item to the game.
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