Thread: Music help
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Old 07-02-2010, 04:00 AM   #3
supermegafernandator
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Join Date: Jul 2010
Posts: 10
Quote:
Originally Posted by nizwiz View Post
One way to do it is to add a target_play_music entity like this
Code:
{
    "classname" "target_play_music"
    "targetname" "WhateverNameYouFancy"
    "music" "music/mymusic.mp3"
    "origin" "x y z"
}
and then do a
Code:
use ( "WhateverNameYouFancy" );
from within the script. Don't know if there's a better way than that (probably so).
Yes, but i mean only using Icarus Behaved, without modifying the map. Some type of code inside the script to run when you are ingame puting in the console runscript " "
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