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Old 07-05-2010, 08:49 AM   #45
ThunderPeel2001
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Join Date: Oct 2002
Location: London, UK
Posts: 1,768
Quote:
Originally Posted by SyntheticGerbil View Post
Yeah I agree the character models are good even in low poly just because it suits what it the game is about and the art direction, but even then I would just love to see things smoothed out. It wouldn't make a ton of difference on the skeletons to maybe have suits with slight wrinkles around the edges and sleeves that weren't boxes, but it would sure make a great difference to Glottis for instance, who could really use some smoothing out.

Hell, I would love for most people to still talk and express with the swapping out of the facial maps, because while it's a simple trick I would still love that sort of thing in a higher poly character.
Yeah, definitely. I'd love to see them smoothed out, but nothing more than that.

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