Thread: Dragon Age 2
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Old 07-09-2010, 01:35 AM   #71
Sabretooth
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It obviously gets a better reception than the mute PC. New players can easily identify with a player who echoes what they chose rather than a mechanical choice-response-response-choice-response system.

Apart from that it was done in older RPGs, the non-voiced argument doesn't really have much backing behind it. Publishers are more willing to go that extra mile and pay for a fully-voiced PC than a mute reading-intensive system.

Also, cinematic experience.

If they must go wheel-style word-based choices, I hope they take Human Revolution's idea of blending both word-based and full-sentence options.


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