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Old 07-17-2010, 05:48 AM   #25
LogicDeLuxe
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Join Date: Oct 2004
Posts: 215
I see the problem now. It is actually descumm which got confused here.
There are two "} else {" blocks in a row when the latter really just should be a "goto"-instruction prior to a "}". I can manually change this, and scummbler compiles it fine, and the game plays as ususal. When I use descumm on the recompiled script, I'll get those "} else {" blocks again.
I'll report it on the ScummVM site as well.
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