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Old 07-31-2010, 03:28 PM   #3
-=*Raz0r*=-
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Join Date: Oct 2006
Location: Australia
Posts: 243
Confirmed, the same error occurs for me. That's absurd.

EDIT: Scratch that, just add g_syscalls.o to the list and it should work (After you fix the extern "C" issue in that file the same way you did with vmMain in g_main.c)
Thanks Subaru

Though eh, I'm getting a segfault as soon as the map loads - this may just be my mod though, I haven't tested on base.

EDIT: Base works...fine...except when I connect with my windows client I get dropped to the console with "Shutting down OpenGL subsystem...ERROR: no shader files found"
Wat.


EDIT: All works fine, just had to actually START the server with sv_pure 0 (As opposed to changing + restarting...odd yah)


Many thanks to TrippHop, Xycaleth, Subaru

Last edited by -=*Raz0r*=-; 07-31-2010 at 07:20 PM.
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