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Old 10-09-2010, 07:38 AM   #1
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HockeyGoalie35's Avatar
Join Date: Jul 2009
Location: Connecticut, U.S.A.
Posts: 553
Current Game: DJ Starscream
Veteran Modder  Folder extraordinaire  Helpful! 
Exclamation TUTORIAL- edit weapon ammo & Damage

please Sticky

Your properties are gonna look WAY different (whats typed in) because I'm working on the ARC trooper Mod. ignore it. dont change anything except what i selected

so step Zero: open Itunes. start some music. i perfer Slipknot, but thats up to you.

#1: open Unreal Editor.

#2: go to the Actor Classes Browser, and UNCHECK the "Use placeable Classes only" box

#3 Open the "Inventory" tab.Then the "Weapons" tab. the list of the weapon names will appear. I will do the DC17mBlaster. double click it.

#4 from the new box that appears, open the "weapon" tab

#5 change the pickup ammo count to any number. this is the ammount of ammo you get when this weapon is picked up.

#6 If you would like, change the "ammocount" to a higher number. this will make EACH clip as many shots you would like per reload.
(ex. 2 500 clips for 1000 capacity)

#7 close the grey box. now go back to "inventory", and open "Amunition"

#8 open "DC17mBlasterAmmo"

#9 open the "Amunition" tab in the new grey box.

#10 in there, change the numbers for "Damage" (10,000= i shot kill)
And "MaxAmmo" to a higher number (like 1,000 or more for more ammo capacity.)

Questions? send me a Visitor or Private Message!

Originally Posted by HockeyGoalie35 View Post
I wish I had some Combustable Lemons.

Originally Posted by =purifier View Post
Granted, but you accidently get blown up with that lemony smell and the
Pine-Sol woman appears out of nowhere and says: "That's the power of Pine-Sol, baby. "
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