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Old 12-06-2010, 10:43 AM   #2
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Join Date: Jul 2002
Location: Adanac
Posts: 2,072
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You need a program that has the proper rigging tools, XSI or 3D studio max 4 to 8.

Next you have to go through the whole rigging process (it's a process and not a simple click and save), once completed export the scene then compile it with carcass to get the final .glm.

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